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Devlog 01 · 24 October 2026

Meet Stay Awhile

An open-world psychological survival horror about an employee working for an organisation that knows more than it lets on.

IntroductionStudio news
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Meet Stay Awhile

Stay Awhile is an open-world survival psychological horror game with an element of sandbox. You are an employee working for an organisation that knows more than it lets on.

You will explore places that shouldn't exist, build a place to call your own, and do what you can to survive the next shift.

The Stitchwork Studios logo, a red gear with a sewing needle and thread through it
The Stitchwork Studios mark. Game art is coming soon.
  • Explore places that shouldn't exist
  • Build a place of your own
  • Survive the next shift

What you are in for

You will have supplies to manage, threats to deal with, and a world that doesn't always stay the way you left it. The deeper you go, the more you realise that getting out might not be as simple as it sounds.

And through it all, there is one thing you are expected to do.

Stay awhile.The only instruction that matters

Building the foundation

Right now we are working on the foundations of both the game and the studio behind it. That means getting our website, community spaces and development channels ready before we turn more of our attention to a playtest.

There is still a lot to build, and we are not going to pretend otherwise. This is the beginning of a long process, and we will share more as things take shape.

  1. Game DevelopmentStudio setup now, then the playable prototype.
  2. Closed PlaytestingA small group tries the game first.
  3. Open PlaytestingThe doors open to everyone.

Follow along

We will be sharing development updates, new features and glimpses of what is taking shape behind the scenes. Follow the planned milestones on the public roadmap, or join the community to keep up with announcements.

Stay Awhile

This is only the beginning. For now, make yourself at home.

Join the community